title: |
Fuzzy Rules for Events Perception and Emotions in an Agent Architecture |
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publication: |
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part of series: |
Advances in Intelligent Systems Research | |
| pages: | 657 - 664 | |
DOI: |
To be assigned soon (how to use a DOI) | |
author(s): |
Hazael Jones, Julien Saunier, Domitile Lourdeaux |
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publication date: |
July 2011 |
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keywords: |
Fuzzy Rules, Events, Desirability,
Emotions, Multi-agent Systems, Virtual Reality |
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abstract: |
In complex simulations, multi-agents systems allow
to model virtual humans with an explicit cognitive
process representation. However, this cognitive process is hard to model and is therefore generally simplified in an application-dependant way. In order to
improve the realism of individual and collective behavior of these agents, we propose to integrate the
perception of events and the computation of agents
emotions in a fuzzy framework. The modeling of
the perception and its effect on emotions through
fuzzy rules enables the agents to consider properly
the virtual environment.
We show how different kinds of fuzzy rules can
help in the calculus of emotions. Computation of
emotions is based on the evaluation of events' occurrence. Once the events are perceived by the agents,
our method uses the desirability of these events to
compute emotions relevant to crisis situations. We
illustrate this model with a traffic simulation example. |
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copyright: |
©
Atlantis Press. This article is distributed under the
terms of the Creative Commons Attribution License, which permits
non-commercial use, distribution and reproduction in any medium,
provided the original work is properly cited. |
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full text: |