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Network Security Validation Using Game TheoryVicky Papadopoulou and Andreas Gregoriades Computer Science and Engineering Dep., European University Cyprus, Cyprus, 6, Diogenes Str., Engomi, P.O. Box: 22006, 1516 NicosiaCyprusv.papadopoulou@euc.ac.cy a.gregoriades@euc.ac.cy Abstract. Non-functional requirements (NFR) such as network security recently gained widespread attention in distributed information systems. Despite their importance however, there is no systematic approach to validate these requirements given the complexity and uncertainty characterizing modern networks. Traditionally, network security requirements specification has been the results of a reactive process. This however, limited the immunity property of the distributed systems that depended on these networks. Security requirements specification need a proactive approach. Networks’ infrastructure is constantly under attack by hackers and malicious software that aim to break into computers. To combat these threats, network designers need sophisticated security validation techniques that will guarantee the minimum level of security for their future networks. This paper presents a game-theoretic approach to security requirements validation. An introduction to game theory is presented along with an example that demonstrates the application of the approach. Keywords: Non-functional requirements, Game Theory, Network Security LNCS 5872, p. 259 ff. lncs@springer.com
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